How I make my maps, a short tutorial

I often get the question how I make my maps, and what software I’m using. To try and answer that I made a short tutorial explaining how I use Bryce to create and render the terrain. Its a 6 page PDF file with screenshots and text to explain how I make the terrain.

You can download the PDF here: Bryce tutorial1

Area map 48, version 16

Sq48v16PDF version: Sq48v16

Bandit Kingdom updates.

Done some over due updates in and around Bandit Kingdoms. Added heraldry and a few towns and villages that I missed the other times I worked on the area. Some of the maps have 18 and 19 versions by now and I guess that both shows how much I can miss and have to redo later, and that is due to the richness of detail in this part of the Greyhawk campaign world.
It has been a popular part to adventure in since Gary took his party on a stretch of sessions in Stoink that according to legend was a lot of fun. I can understand why, its a very interesting area where all sorts of folk meet and mingle. Its probably one of the few places that trade and contact occurs between the empire of Iuz and the good lands that opposes him. Any way I’ve updated areas: 34, 35, 47 and 48. You can find them under Greyhawk maps – area maps.

Area map 47, version 19

Sq47v19PDF version: Sq47v19

Area map 34, version 2

Sq34v2PDF version: Sq34v2

Area map 35, version 9

Sq35v9PDF version: Sq35v9

Area map 29, version 5


PDF version:Sq29v5

Area map 31, version 2

PDF version can be dowloaded here: Sq31v2

Area map 32, version 6

PDF version can be dowloaded here: Sq32v6

Area map 33, version 1

PDF version can be dowloaded here: Sq33v1