14 Dec 2013
The online map is up again. Most of the updates this time are to the legend and its text. What is left to do is to get the last of the titles in place and correct the last grammatical and typos in the legend text.
Preview maps showing a specific part of the Flanaess in. Its a series of maps I release in order to try and find as many errors as possible as a preparation for the final map.
12 Dec 2013
Time again for new versions of the big Flanaess map. first out is the PDF http://ghmaps.net/special/FlanaessFullmap131212small.pdf
Thanks to some more aggressive compression this version is 168MB in size, without loosing too much quality. PDF’s of this size will be tough for almost any computer to handle without struggling. In that case I can recommend the online version.
The online map will be off line tomorrow in order to be updated as well. With a bit of luck this will be one of the last rounds of updates before the final version.
More news and a first map available in print will be announced here tomorrow!
07 Dec 2013
The Online map is updated and working again. It is still the flash based version, I will need some more time to create a HTML5 version so I have decided to put that conversion on hold until I’m done with the map itself.
There are some issues with settlement symbols, both on the legend and the map. The fortified versions of the settlement symbols disn’t come out right. It seems to be a problem that happens when I export from Illustrator to Photoshop, the PDF version seems to be as it should. I’m aware of it and will look into it, and I have some ideas for workarounds to try and solve it. Thankfully the PDF version is working, which is the base for prints, so it should not delay prints.
The Online map can be found here: http://ghmaps.net/onlinemap/onlinemap.html
05 Dec 2013
I’m working hard to get the wall map ready, and its the legend that have been the center of attention lately. A lot of small errors, mostly of stylish nature have also been corrected.
So its time for a new round of preview maps. Hopefully one of the last, since the number of comments regarding errors are on the decline. But the feedback is going up, more and more people seem to find what I’m doing interesting. Thank you all for you all for your interest and support!
The online map will be down from tomorrow (Friday) morning (PST around 9am) until a new version is uploaded, which usually takes about 16 hours. So expect it back again on Saturday. I was hoping to have the HTML5 version ready, but after spending a bit of time with the manual I realize it will take me some time to set it up. I decided I better spend that time on getting the wall map ready, so it will be a Flash based Zoomify until after the holidays.
Two new PDF previews are available for download. One is a high quality version 1.47GB in size and is available here:
This is both a distribution test to see if I can use a Dropbox share to distribute large files, and also a way to see if you find them useful. This file is also of interest to those of you who want to organize your own printing of the wall map (more later on ordering a wall map). This full print quality PDF giving all of you interested a change to check it out and find things that needs to be addressed before the final version.
This map is compressed down to 166MB in size. My previous PDF’s have been compressed using Illustrator and I haven’t been overly happy with the results. CorelDraw was able to produce better looking files smaller in size. So now I’m trying out Acrobat Pro’s compression, and to me the results looks better considering the size of the file. So please take a close look and compare the two and see what difference you see. It should only be the terrain, and the drop shadow effects, that differ since that is the only bitmaps in the file.
My friend Michael Tumey at Gamer-Printshop.com will be organizing the printing of the wall map.
The full 6 piece map will be $245 + $9 for lamination if you want that option. Shipping will be an estimated $27 via USPS and he can ship globally. More details on how to order will come when the final map is ready!
I have to state that I the reason I use Gamer-Printshop.com as my go to printer is that not only is he a professional printer, he is also a fellow gamer and Fantasy Cartographer so he knows what he is doing. I’m not getting anything financially from the prints, and by making the final maps available in full quality PDF you can use it to make your own prints if you so like.
Thanks again for all your help!
27 Nov 2013
I wish you all a Happy thanksgiving, and in case you are planning some Greyhawk gaming or want to use some of the time off to study the Flanaess here is the latest Preview PDF.
This time Irongate has gotten a major overhaul and lots of small changes here and there elsewhere as well. The Legend and Credits section are beginning to take shape so its starting to look like a World of Greyhawk wall map!
Thanks again for all your support!
20 Nov 2013
time to update the online map again, so it will unfortunately be off line for until around Thursday lunch (PST time that is).
I’ve corrected errors that have been spotted by all you keen-eyed hawkers out there, and a long list of correction notes I have myself. More than one hundred changes including some new heraldry and a few places that had eluded me until now. Next up is to add the legend and switch to HTML5 in a week or two.
17 Nov 2013
Time for a new updated Full map PDF preview, the file is 341MB in size and layered. You can download it here: https://dl.dropboxusercontent.com/u/296601/Flanaess%20Full%20map131117.pdf
30 Oct 2013
Finally its time for me to present a full map preview that contains the whole map!
You get the map here: https://dl.dropboxusercontent.com/u/296601/Flanaess%20Full%20map131027.pdf
Its is a 245MB PDF map with layers. I’m tweaking the compression so try and keep the file size manageable while keeping the terrain at least somewhat usable. The terrain and cloud effects are reduced to 75dpi in this map so they don’t look great. The original are 600DPI so the final map should look good both in print and on screens.
The purpose of this map is not to show off quality, it is a way to try and weed out as many errors as possible. So if you see anything wrong please comment or send me a message through the contact page. With your help it can be a better map, and again thank you all who have helped me make this project along during all these years.
The Onlinemap map will go off-line tomorrow as I’m updating its content. It is still very much in a test phase so there will be disruptions quite often until the final version can come online hopefully around the holidays. The last upload took me over a day so if all goes well it should be back up again Friday.
I have started work on the layout, borders and legend of the final map. Screenshots and tidbits will be presented here soon to give some sneak peaks into the final look of things.