Greyhawk

Everything that relates to the Greyhawk campaign world

3000px with Symbols and hexes added!

The next installment in the 3000px squares map are available, the terrain with Symbols and Hexes. Only two left and they will be done this weekend!
You can find them here.

3000px with Symbols added!

You can get them here: Flanaess 3000 pixel Squares

3000 px hexed added!

Squares w numbers-01

The terrain with hexes version of the 3000px squares map are ready for download. You can get it here.

 

 

Flanaess in 3000 pixel squares…

Squares w numbers-01

Just finished my latest project, so today I used the day for some Flaness work I had on my agenda – bite sized squares for use with Realm Works. Each square is 3000 pixels across and will come in several varieties, first out is terrain only.  This set will be followed by squares with hexes, symbols and text. This so you can have unmarked ones for player maps and other with everything. Legend and credits and heraldry are removed to show as much of the map as possible. They are made using my raw high resolution and then compressed into JPG’s for best results. Each square are around 1MB in size, so they should fit into your RW campaign.

You can grab them here in zip format or from my GHSYNC Bittorrent Share. The next set will be ready in a few days.

 

 

Heraldry

Heraldry export titleTime to tick of another of the items on my bucket list, heraldry!

Here is a zip file with 237 shields in PNG format with a transparent background  800 pixels across.
The quality varies a lot. Some are old and created long before I had much skills, and where only intended to be used small scale on the map. A few are small works of art in themselves being my own designs either based on text, fan ideas or just personal inspiration.  Use the ones you like and discard the rest!

The file is 10.3MB is size.

Realm Bundles

symbols text

The Flanaess in 99 parts for you campaign management needs!
Those of you who have made use of my Bitttorrent Sync share already have them, but thanks to Dropbox here is an easier way to get them.

http://ghmaps.net/greyhawk-maps/realm-by-realm-bundles/

Flanaess in 24×36!

24x36 print layout numbered

Time for some Greyhawk map upkeep. First out is my Flaness map in 24 x 36 pdf’s. This is the map only, I had to remove some extras in order to squeeze it into 12 24×36 parts. Hex layer is hidden but available using the layers panel, in case you want to view or print a hex map.

Yopu can find the PDF’s here: http://ghmaps.net/greyhawk-maps/flanaess-24×36-inch/

Time for a short update!

southlands logo

My work on the Southlands are in an intense period, with textures, city map and the foundation for the whole continent taking shape in parallel. There will be a more in depth progress report soon, and even more for the backers of Southlands. It is a lot of work, but it is coming along nicely with more and more details added each day.

final map

I’ve also taken a bit  time off to create a PDF of my hexed Flanaess map. it is available from my Map Repository  or direct download from my Dropbox. The PDF is layered and weighs in at 283MB.

 

Other world mapper 2

Other World Mapper Kickstarter  is on its last day. Its been a highly successful run blasting through all the initial stretch goals and then some! So there are only a few hours left to jump onboard early on this promising map maker tool.

In the background my plans for next year are taking shape, and its gearing up for a major year with several interesting projects spanning different worlds and topics. A couple of the themes for next year are “Classic Vistas” and “Back to the Flanaess”, a new website will also be launched to host this and other things. More on this in December when the Southlands are done and its time for the next year outlook.

More Atlas pages….

Page numbering-01First I must again thank you all for all the support and great comments coming my way, it is fantastic!

Normally this is a rather solitary occupation few people around me even understand what I’m doing, but thanks to the ENnie nomination, that has changed.

In the midst of all the things going on right now I have made three more Atlas pages are added and can be found on the Atlas page!

Campaign Maps 2.0 sneak peak….

It has been a long time since I made any updates and announcements. So after some delays caused by my involvement in other projects, here is a first sneak peak at my next generation of Campaign Maps – 2.0!

Those of you who have followed my work for some time knows that so far my work have been based on a technique and tools that I started using in the late 90’s. During at least the latter half of that time I have been drooling over all the new fantastic tools that have  been introduced. I stuck with my old trusted Bryce until I had finished mapping the entire Flanaess sub continent.

In between my shifts the past couple of years I have tried to teach myself how to use the latest generation of  Digital World Building tools. With a mapping project for Kobold Press just finished I had the time to finish first full scale work flow test. My goal is to be able to take any type of large area fantasy map, and without having to spend years on it, use it as a base for a highly detailed map. For this I will use Photoshop CC 2014 and World Machine 2.3.

The first step is to create a “grayscale” (no pun intended 😉 map from my Flanaess map.

height map

This is done by hand to smooth it out a bit and make sure there are no spikes. It is a large size image with over 20 000 pixels across in order to provide enough accuracy.  It will be used in World Machine as a way to provide the base elevation for on which the terrain is created, and do so for each point across a thousands of miles of virtual CG Flanaess.

To see what this can do lets look at the fishing Village Salt Harbor, on the Nyr Dyv south coast of Nyr Dyv in the Vale, a part of  the Duchy of Urnst. That looks like this on my Flaness map.

Salt Harbor Valley 1.0

 

The red square indicates the area shown below in a screenshot from World Machine. Lets start with a top down view:

Salt Harbor Valley from the top

And to show that this is indeed a 3D virtual terrain, here is a view from the south:

 

Salt Harbor Valley from the south

And a view from the north:

Salt Harbor Valley from the north

Note that these are only preview screenshots from within World Machine, and shows what the imported terrain can look like. The Cairn Hills don’t even have the right color, vegetation are either missing or only shown with green. The tw0 shots above shows an area roughly 20 miles across. Below is a what a preview of an area 1 mile across can look like.

Salt Harbor Valley closeup

This is only raw material that can be used to render high quality map of large areas and close ups detailed enough to show buildings. Time for me to try and find the right place for my keep!

So what good are this, other than keeping a fantasy mapping fanatic glued to her desk? My plan is to start offering a map commission service. For a fee I can make your creation come to life as maps only seen in the movies! This will be a great opportunity have your world professionally mapped. Whether you are a game publisher or a gamer if you have some fantasy world you want to have mapped.

There will be both large area overview maps and close up map creation available. All maps will be delivered as high resolution images that can be used large or small.  Details haven’t been finalized yet and I will post more information along with examples of finished maps.

Thanks again for all the support and interest in my work!